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  BioShock Infinite

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mopuddin

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PostSubject: BioShock Infinite   August 12th 2010, 6:17 pm

uh, what? bioshock in the clouds? this one looks sweet. irrational is doing this one. obviously it won't be a rehash like bioshock 2. don't think it's being billed as bioshock 3 either.

http://www.destructoid.com/irrational-games-doing-bioshock-infinite-cg-trailer-here-181259.phtml

http://www.destructoid.com/explore-a-decaying-beacon-of-america-in-bioshock-infinite-181261.phtml



At the turn of the 20th century, America was in the midst of asserting
itself as a major power on the world stage. By that point, the national
consensus had shifted from isolationism to imperialism: the United
States had expanded outside the borders of the North American
continent, and the nation’s business barons sought new markets for
their industrial and agricultural exports.

Shortly before the new century, in 1893, Chicago held the World’s Columbian Exposition,
an exhibition to celebrate Christopher Columbus’ “discovery” of the New
World 400 years prior -- and how far America had come since then.
Within the fairgrounds stood the White City, an opulent, brilliantly
gleaming group of buildings; its architects, working in the Beaux Arts
style, posited it as a paragon of civilization -- the ideal city. The
title of the Chicago exposition comes from “Columbia,” a poetic name for America (and its feminine personification, where Uncle Sam is the male symbol for the nation).

In BioShock Infinite,
developer Irrational Games has built a city floating in the clouds as
their manifestation of Columbia; turn-of-the-century Americans
envisioned the steampunk-dirigible metropolis as a traveling beacon of
America, a symbol of the American way. “This is like the Apollo project
of 1900, constructed as an example to the world of the success of
American ingenuity and the [...] American democratic system,” explained
Ken Levine, the studio’s creative director, during the game’s unveiling
yesterday evening at the Plaza Hotel in New York.

But a
“terrible, terrible international incident” befalls Columbia, which
turns out to be “armed to the teeth.” The city vanishes into the sky,
its whereabouts unknown. More than a decade later, in 1912, a man
approaches you and asks you to rescue a woman from Columbia. How does
he know where to find it? What is it like? What will you encounter
there, besides the woman? Will you be able to accomplish your mission?
Columbia harbors many secrets, and some will unfold below.
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mopuddin

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PostSubject: Re: BioShock Infinite   August 12th 2010, 6:29 pm

what gets me tho, is that this looks and sounds nothing like bioshock. why even call it that. it's a totally new ip, why not give it a new name?
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Richardson

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PostSubject: Re: BioShock Infinite   August 12th 2010, 6:54 pm

pretty similar concept
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mopuddin

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PostSubject: Re: BioShock Infinite   August 12th 2010, 7:01 pm

"In order to explore the floating city of Columbia, we needed an
entirely new (game) engine. To bring Elizabeth to life, we had to build
brand-new animation and AI systems. To create wide-ranging indoor and
outdoor firefights at 30,000 feet, we had to rethink, rebuild and
expand the BioShock arsenal," Levine says in a statement. "The only thing gamers can be certain of is this: the rules of the BioShock universe are about to change."

http://content.usatoday.com/communities/gamehunters/post/2010/08/bioshock-infinite-unveiled-third-game-takes-to-the-skies/1

then just give it a new name. i think it has more to do with name recognition, than anything else.
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jason

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PostSubject: Re: BioShock Infinite   August 12th 2010, 7:58 pm

Jumping the shark
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mopuddin

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PostSubject: Re: BioShock Infinite   August 12th 2010, 8:30 pm

it looks great. bioshock or not.
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PostSubject: Re: BioShock Infinite   August 12th 2010, 9:16 pm

http://www.destructoid.com/irrational-on-infinite-we-feel-this-is-a-new-ip--181269.phtml

"I can totally see why the cynic may look at it as, "Eh, they're just doing the same thing." [But] really, for us, we feel this is a new IP. That, because we are just sort of saying, "You know what?
You're going to have to discover once again, as you play this game, what BioShock really is and what it's all about," that -- to us-- this really is a new IP, and it really is something completely new. It's that same sense of "what the f*ck is going on here" that we tried to create in BioShock 1."
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PostSubject: Re: BioShock Infinite   August 13th 2010, 3:34 am

jason wrote:
Jumping the shark
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PostSubject: Re: BioShock Infinite   August 13th 2010, 10:36 pm

They shark done got jumped with bioshock 2.
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PostSubject: Re: BioShock Infinite   August 13th 2010, 10:40 pm

i tried playing bioshock 2 again, and i couldn't sit through it twice. the game is just kinda blegh. i play the first one three times.

irrational and ken levine are back on this one. i bet it will be gold.
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